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31: Responsive Mobile Design

It’s great that all the technologies in the world now let us write once and run anywhere. But how does that work for designs? In this episode, we are talking about responsive mobile design. Did we ever deal with it? How do we feel about it and how to go about it? All of this and Xboxes, a bit of F# and advent beer calendars too! And what’s with Mark and his tiny fingers…?

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30: Mobile Payment

In this episode, we discuss mobile payment. Since COVID-19 has made contactless payment the prefered standard, so has mobile payment been used by more and more people. In this episode, we discuss mobile payment challenges in our everyday life as humans, tech-enthusiasts and developers.

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29: Custom Controls

Did you ever wonder about why you should build your own controls and not just grab the ones on the shelf? So do we! So in this episode we will explore this topic a bit further to see what our experiences are and we take a look at some do’s and don’ts.

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28: ARM-based Devices/Apple M1

With the Apple M1 chip coming out in their latest line of Macs, all focus is back on ARM. This non-compatible competitor of Intel is blowing everyone away with power efficiency as well as speed. Could this be the final blow for Intel? And are we getting some new hardware ourselves anytime soon?

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27: Staying up to date

Staying up to date in our ever changing techworld is no small feat. It may even feel a bit overwhelming at times. In this episode we discuss how we like to stay informed while trying to miss out on purpose. How we do it? Well you will have to tune in to this weeks episode.

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26: Monitoring and Logging

Getting insights into how your application is doing once it’s out in the wild is essential if you want to act on problems quickly. That’s where logging and monitoring comes into play! Tune in to this weeks episode to learn more.

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